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TOPIC: Reusing cue markers in a new project

Reusing cue markers in a new project 4 months, 2 weeks ago #218194

  • JulianEdison
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  • 4 months, 2 weeks ago
I've added cue markers all over some clips in one project and I'm going to use those clips in a different, unrelated project.

Is there a way to keep the cues between projects?

Thank you

Re: Reusing cue markers in a new project 4 months, 2 weeks ago #218197

  • hugly
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Hello,

Whit the function "Add to" from 'Bin Commands" you can add clips to another project. This will work only if the projects have compatible frame rates. As far as i can see here, after some short tests, clip cues are carried over.

Please note: "Add to" does not create a physical copy of the clip, it creates shared media. If you delete the clip in one project it's lost in the other. With linked media, there are ways to restore deleted clips, but only from the project where the clip has been deleted. Best practice: Never delete shared clips.

You might consider, instead of creating multiple projects, creating multiple sequences within one project and organizing them in bins and groups of bins.
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Last Edit: 4 months, 2 weeks ago by hugly.

Re: Reusing cue markers in a new project 4 months, 2 weeks ago #218201

  • JulianEdison
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Thanks! I definitely need to organize better within LW.

I'm having an issue though, none of the cues are correct and many are missing. I attached a picture of the correct cues (left) and the cues after adding to the new project (right).

Edit: I'm nixing my issue to take hugly's advice and changing my project to be a more broad collection of clips and making better use of bins and sequences. Big thanks!
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Last Edit: 4 months, 2 weeks ago by JulianEdison.

Re: Reusing cue markers in a new project 4 months, 2 weeks ago #218205

  • schrauber
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JulianEdison wrote:
I'm having an issue though, none of the cues are correct and many are missing. I attached a picture of the correct cues (left) and the cues after adding to the new project (right).

What project frame rates do the two projects have?
Mainly automatically translated
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Software: Lightworks 2020.1; || Windows 10, 64 Bit
Hardware: Intel i5-4440 (3,1 GHz); || shared RAM: 8 GB; || Intel HD Graphics 4600 (can use max. 2 GB of shared RAM)

Re: Reusing cue markers in a new project 4 months, 2 weeks ago #218206

  • JulianEdison
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They were both set to 60 fps.

Re: Reusing cue markers in a new project 4 months, 2 weeks ago #218207

  • hugly
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There have been several timing and effect issues on sequences with 'Add to' and 'Move to' with V14.5 and earlier.

I see significant improvements related to this with 2020.1, but I haven't tested cue markers on clips.

Maybe you can upgrade to 2020.1 beta, which is close to release anyway, to see if it fixes the issue?
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Last Edit: 4 months, 2 weeks ago by hugly.

Re: Reusing cue markers in a new project 4 months, 2 weeks ago #218210

  • hugly
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In the 24 fps projects I've tested with 2020.1, it appears to work properly:

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Nevertheless, this should be tested with all valid combinations of source and target frame rates to make sure that it always creates valid results reliably.
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