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TOPIC: Multicam Help Needed

Multicam Help Needed 4 months, 1 week ago #178967

  • Matthew_T
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I edit video game footage as a part of a group of gamers. Therefore, each video has 1 video track, 2 audio tracks containing the game audio, and 1 audio track containing the live commentary from the player.

I can't seem to figure out how to utilize the multicam feature for editing. I know how to make a multicam bin for the videos, getting to a common frame then syncing on that frame. However, I can't seem to get my head around how to successfully make a multicam edit with the live commentary audio. I can get the videos synced with relative ease, but this only allows me to live edit the video with the game audio and not the player commentary. Can someone please help me with setting up the video, game audio, and commentary in such a way that I can live edit using the multicam function? I would greatly appreciate it.

Re: Multicam Help Needed 4 months, 1 week ago #178974

  • ArteD
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Hi,

Have you watched the Lightworks tutorials on Multicam editing?
I'm not employed by or officially represent Editshare or Lightworks. I'm just a Lightworks user.

Re: Multicam Help Needed 4 months, 1 week ago #178975

  • schrauber
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Are you sure you want to do live editing (in real time during playback)?
You can also edit step by step with "Mark & Park" + insert, and use the multicam bin only for synchonization.

What do you want to do with the 3 audio tracks of your sources?
Would you like to position the source audio in the Timeline just like the individual video segments?
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Re: Multicam Help Needed 4 months, 1 week ago #179045

  • Matthew_T
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I thought the Lightworks tutorial videos were all on version 12.5. Is it fundamentally the same on the latest version?

And I figured that it would be easier to live edit, but that method does sound like it might be easier. As far as audio, my issue is that I don't know how to go about having everyone's live commentary sync with the multicam bin. Does that make sense? If not I can try to clarify more.

Re: Multicam Help Needed 4 months, 1 week ago #179052

  • schrauber
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Live editing was developed for video tracks cut to a common music audio track. Then a post-processing of the video segments is provided, which can also be exchanged with a few clicks.
In your case, you can do live editing, but you have to make real-time decisions.

Problem in post-processing: A simple exchange of audio segments is not part of the multicam function. Although there are alternative options, on the other hand, I think that if you give yourself more time during the first editing step, then it will be easier in your case.

Matthew_T wrote:
... As far as audio, my issue is that I don't know how to go about having everyone's live commentary sync with the multicam bin...

Is this one or more separate audio files, or are these audio tracks already included in the source video?
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Last Edit: 4 months, 1 week ago by schrauber.

Re: Multicam Help Needed 4 months, 1 week ago #179081

  • David Rasberry
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One approach that might work for you would be to edit the live commentary audio track first. Then cut the video to match.
Or the other way round. Create a sequence and edit in game video and audio first, then import and edit the live commentary to match on a separate track.
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Re: Multicam Help Needed 4 months, 1 week ago #179101

  • Matthew_T
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The live commentary audio from each player are recorded on their own independent audio file. And just so I'm on the same page, what is the "first editing step" that you are referring to?

Re: Multicam Help Needed 4 months, 1 week ago #179102

  • Matthew_T
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The more I work with this, the more it seems that that's what I'll end up having to do. Is there any way to perhaps put the commentary audio in the same bin as the multicam? That way I could hear the commentary and the game audio at the same time. If I need to clarify I'll be happy to.

Re: Multicam Help Needed 4 months, 1 week ago #179103

  • schrauber
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Synchronizing in the multicam bin works in my test. But I can only hear the audio of a single audio clip.

It would probably make sense to first create "Syncs" or Subsequences for each individual player, in which the video track is synchronized with the respective 3 audio tracks.

Then put these syncs in a multicam bin and create the master sequence.


In the video editing, there are many creative possibilities. Maybe a player should comment on the video of his teammate?

I assumed that players play the same game at the same time? If there are different games, then we have misinterpreted.
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Re: Multicam Help Needed 4 months, 1 week ago #179212

  • Matthew_T
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Yes, the players are in the same game. And that technique you mentioned with creating a sync seems like a good idea. I'll try some tests with my friends and try some different methods. Thank you all so much for your time and assistance! I'll post my results once I get some time to play around with it.

Re: Multicam Help Needed 2 months ago #182625

  • Matthew_T
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Alright, to all who were helping me:
I ended up getting it to work, albeit without commentary audio. I sync the videos on a keyframe and set up a multicam bin, place the audio in the timeline, then sync the videos to their audio one at a time, then cut away the syncing to get to where I want the video to start, then live edit from there. Like I mentioned though, I can only hear the game audio while I am live editing the videos in the multicam bin. I know that the reason is because the commentary audio is nowhere in the MC bin. I just can't seem to find a reliable way to include the commentary audio within the multicam bin.

Thank you all for your help! If anyone has tips on how to fix the mentioned issue, please let me know!

Re: Multicam Help Needed 2 months ago #182796

  • schrauber
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Matthew_T wrote:
... albeit without commentary audio....
... If anyone has tips on how to fix the mentioned issue, please let me know!


Did you try that and did you have problems?:
schrauber wrote:
... It would probably make sense to first create "Syncs" or Subsequences for each individual player, in which the video track is synchronized with the respective 3 audio tracks.

(This means that the commentary audio will not be added as separate tiles in the multicam bin, but as third audio tracks within all video tiles in the multicam bin.)
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Re: Multicam Help Needed 1 month, 4 weeks ago #182955

  • Matthew_T
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I do understand what you're proposing now, and it sounds like it would work! The only issue I have is that I don't know how I would get all the video and audio lined up properly before making the syncs. Does that make sense? If not I will try to clarify.

Thank you for your assistance.

Re: Multicam Help Needed 1 month, 4 weeks ago #182956

  • Matthew_T
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If it would be easier, I could make a short video describing the issue to clarify.

Re: Multicam Help Needed 1 month, 4 weeks ago #182957

  • hugly
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Technically there's a bunch of methods in Lightworks for syncing sound to picture, based on sync points or timecode. One of those is shifting tracks heavily zoomed-in (invented with V14.5), here with a sync point created with a clapperboard:



Theoretically you can do that for a video and multiple separately recorded audio tracks as well. The question is, do you have anything you can sync to?
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Last Edit: 1 month, 4 weeks ago by hugly.
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