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TOPIC: Avoiding the last black frame

Avoiding the last black frame 6 years, 10 months ago #45794

  • fbedussi
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  • 6 years, 10 months ago
I'm a newbie, so maybe it's a stupid question, but I've googoled a lot without finding any answer.

Is there a way to stop an edit on the last frame with content instead that on a black one?

Re: Avoiding the last black frame 6 years, 10 months ago #45796

  • muellehe
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  • 6 years, 10 months ago
just cut it away. so set the marker to the end, set out point go back one frame and set inpoint and select delete.
Asus N61Ja Series, i3M350 @2,27GHz, 4GB, Win7 64 bit

Re: Avoiding the last black frame 6 years, 10 months ago #45815

  • fbedussi
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  • 6 years, 10 months ago
Thanks.

Yes, that's the way to cut the empty trail from a project, but what I'm trying to do is to have an export that when is played and reaches the end freezes on the last frame instead of getting black.

But it occurs to me now that this could depend on the player.

Re: Avoiding the last black frame 6 years, 10 months ago #45830

  • muellehe
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  • 6 years, 10 months ago
sorry I missunderstood.

somewhere in the forum this was discussed but I can only give you the YouTube link to the explaination called freeze frame, so that the last frame is displayed for a certain time



best regards and I hope this helps
Asus N61Ja Series, i3M350 @2,27GHz, 4GB, Win7 64 bit

Re: Avoiding the last black frame 6 years, 10 months ago #45842

  • erikvandebelt
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  • 6 years, 10 months ago
Go to the last frame. (before)
Press om Clear or Unmark to be sure there is no other in or out point.
Make a cut by pressing DELETE on the console.
Freeze the frame.0%. And make the frame so long as you want.

Erik
Rotterdam
Intel(R) Core(TM) i7 CPU X 990 @ 3.47GHz,
Mem. 24.0 GB RAM, NVIDIA Quadro 4000,
WIN. 7 64, Lightwork Pro Licence, LW Keyboard, Console, Mackie. MATROX MXO2 LE.
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