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fishmonger
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techwiz24 wrote:
allright. there is the error log file and the backups, both are attached
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ERROR.LOG FILE CONTENTS:
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Release Lightworks 10.0.3 (10.0.V.13.0)
Started on [NATHAN-PC] at Fri Jan 28 14:33:50 2011
Available virtual address space: f8e15000
Create thread $ Watchdog Life Support, priority 3, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct DisplayTaskItem>::Owner, priority 3, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct DisplayTaskItem>::Owner, priority 3, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct DisplayTaskItem>::Owner, priority 3, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct DisplayTaskItem>::Owner, priority 3, affinity -1
»»»» Lightworks No. 1 : Release Lightworks 10.0.3 Public Beta dated Jan 26 2011
Starting at Fri Jan 28 14:33:51 2011
Setting project base directory C:\Users\Public\Documents\Lightworks\Projects\
failed to open console driver \.LWCon
Create thread mainFunction, priority 0, affinity -1
Create thread debugmon, priority -2, affinity -1
si.dwNumberOfProcessors 2
Warning: Unable to differentiate between processors.
Create thread OLE Host, priority 2, affinity -1
-0.000 : D3D9Ex supported
1.040 : Quicktime version 7698000 detected
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::Capture::CapturePacketItem>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::Capture::CapturePacketItem>::Owner, priority 2, affinity -1
Create thread Software Capture Video Audio Passthrough Thread, priority 2, affinity -1
Create thread Plugin1394Vtr Command issue, priority 3, affinity -1
Create thread DV clock, priority 4, affinity -1
Create thread Cueing, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct DecompressItem>::Owner, priority 3, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct DecompressItem>::Owner, priority 3, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct DecompressItem>::Owner, priority 3, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadVideoSampleItem>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadVideoSampleItem>::Owner, priority 2, affinity -1
Create thread LwMtCache.daemon, priority 0, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadVideoSampleItem>::Owner, priority 2, affinity -1
2.549 : R3D SDK library version = 3.0
2.549 : R3D SDK header version = 3.0
2.549 : Library & header versions match
2.549 : R3D SDK license #R86, licensed to 'Lightworks UK LTD'
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadVideoSampleItem>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadVideoSampleItem>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadVideoSampleItem>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadSampleItemBase>::Owner, priority 2, affinity -1
Create thread Thread Decoupler queue: class DecouplingQueue<struct Lw::ReadVideoSampleItem>::Owner, priority 2, affinity -1
2.551 : Found capture source Software VO VOCapture
2.551 : Found capture source Software 1394 Capture
Create thread Render Display Task Kicker, priority 1, affinity -1
Create thread Render Display Task Kicker, priority 1, affinity -1
Create thread Render Display Task Kicker, priority 1, affinity -1
Create thread Render Display Task Kicker, priority 1, affinity -1
Create thread $ FsysReads Proc[1]Pri[3], priority 3, affinity -1
Create thread $ FsysReads Proc[2]Pri[3], priority 3, affinity -1
Create thread $ FsysWrites Proc[1]Pri[3], priority 3, affinity -1
Create thread $ FsysWrites Proc[2]Pri[3], priority 3, affinity -1
Create thread fsys poll, priority 0, affinity -1
Create thread fsys poll, priority 0, affinity -1
Create thread $ MackieMCU_Async_Init, priority 0, affinity -1
4.064 : MCU: Asynchronous initialization started.
Create thread MackieMCU::Manager: MIDI send queue, priority 2, affinity -1
MCU: Starting device discovery..
MCU: Listing 0 MIDI input devices:
MCU: Listing 1 MIDI output devices:
MCU: Out-00: Mid[0001] Pid[001b] Ver[000.000] Microsoft GS Wavetable Synth
Create thread Event, priority 2, affinity -1
4.090 : EC_CLOCK_CHANGED
4.102 : Running
4.102 : Activating DefaultVideo interrupt
Create thread DV clock, priority 3, affinity -1
4.102 : Activating RecordVideo interrupt
Create thread DV clock, priority 3, affinity -1
4.102 : Activating RecordVideo interrupt
Create thread LwMtCache.daemon, priority 0, affinity -1
Create thread LwMtCache.daemon, priority 0, affinity -1
Create thread $ SampleCacheSegmentRep::requestCompletionWorker_, priority 2, affinity -1
Create thread vtr, priority 0, affinity -1
Create thread vtrstate, priority 0, affinity -1
4.113 : EC_PAUSED
Create thread $ Audio Realtime Rendering Worker, priority 4, affinity -1
Create thread $ Audio Cache Window Manager (Sync Updates), priority 3, affinity -1
Create thread $ Audio Cache Window Manager (Background & Async Updates), priority 2, affinity -1
Create thread vidplay.daemon, priority 2, affinity -1
Create thread vidplay.daemon, priority 2, affinity -1
Create thread vidplay.daemon, priority 2, affinity -1
Create thread vidplay.daemon, priority 2, affinity -1
Create thread Label Manager, priority 0, affinity -1
Create thread poll, priority 0, affinity -1
4.246 : Please wait - Performing cookie consistency check...
4.247 : Highest cookie num found is 88
Found LwOverlayResource [Overlay Using DirectX]
Using LwOverlayResource [Overlay Using DirectX]
Warning: Not all object data was read while unpacking object Taggable.FXGraphNodeBase.EffectInstance.PlugInEffect, layer PlugInEffect v3.0, 64/64 bytes unread.
4.266 : EffectTemplateManager::buildList() : Failed to load 'F003001F.FXT'
4.287 : Using DirectShow CODEC: CamStudio Lossless Codec v1.4 for cscd
4.287 : Using DirectShow CODEC: Cinepak Codec by Radius for cvid
4.287 : Using DirectShow CODEC: Matrox DVCPRO for dv25
4.287 : Using DirectShow CODEC: Matrox DVCPRO50 for dv50
4.287 : Using DirectShow CODEC: Matrox DVCPRO HD for dvh1
4.287 : Using DirectShow CODEC: Matrox DV/DVCAM for dvsd
4.287 : Using DirectShow CODEC: Intel IYUV codec for i420
4.287 : Using DirectShow CODEC: Intel IYUV codec for iyuv
4.287 : Using DirectShow CODEC: Lossless RGBA compression for lwlr
4.287 : Using DirectShow CODEC: Matrox Uncompressed SD for m101
4.287 : Using DirectShow CODEC: Matrox Uncompressed HD for m102
4.287 : Using DirectShow CODEC: Matrox Uncompressed SD + Alpha for m103
4.287 : Using DirectShow CODEC: Matrox Uncompressed HD + Alpha for m104
4.287 : Using DirectShow CODEC: Matrox EZ-MXF AVI (playback only) for m301
4.288 : Using DirectShow CODEC: Matrox MPEG-2 I-frame HD for m701
4.288 : Using DirectShow CODEC: Matrox Offline HD for m702
4.288 : Using DirectShow CODEC: Matrox HDV (playback only) for m703
4.288 : Using DirectShow CODEC: Matrox MPEG-2 I-frame + Alpha for m704
4.288 : Using DirectShow CODEC: Matrox MPEG-2 I-frame HD + Alpha for m705
4.288 : Using DirectShow CODEC: Matrox M-JPEG (playback only) for mjpg
4.288 : Using DirectShow CODEC: Matrox MPEG-2 I-frame for mmes
4.288 : Using DirectShow CODEC: Microsoft RLE for mrle
4.288 : Using DirectShow CODEC: Microsoft Video 1 for msvc
4.288 : Using DirectShow CODEC: Xfire Video Codec for xfr1
4.288 : Using DirectShow CODEC: Xvid MPEG-4 Codec for xvid
Loading Vfw codecs
4.336 : Adding C:\MATERIAL\
4.336 : Adding D:\MATERIAL\
4.336 : Adding I:\MATERIAL\
4.336 : Adding C:\SOUND\
4.336 : Adding D:\SOUND\
4.336 : Adding I:\SOUND\
Create thread Thread Decoupler queue: class DecouplingQueue<struct LwImage::ImageLoadInfo>::Owner, priority 0, affinity -1
4.389 : Create thread LwMsg, priority 1, affinity -1
MCU: No devices found.
4.881 : MCU: Asynchronous initialization finished.
6.998 : EC_COMPLETE
Create thread Event, priority 2, affinity -1
7.006 : EC_CLOCK_CHANGED
7.007 : EC_PAUSED
7.007 : Running
»»»» Entered project 'testPROJ' (2 records).
43.907 : EC_COMPLETE
Create thread Event, priority 2, affinity -1
43.915 : EC_CLOCK_CHANGED
43.916 : EC_PAUSED
43.917 : Running
65.215 : EC_COMPLETE
Create thread Event, priority 2, affinity -1
65.223 : EC_CLOCK_CHANGED
65.224 : EC_PAUSED
65.224 : Running
153.128 : EC_COMPLETE
Create thread Event, priority 2, affinity -1
153.136 : EC_CLOCK_CHANGED
153.137 : EC_PAUSED
153.138 : Running
164.170 : PlayFile[S013002P]::open: *** Material () not available ***
164.170 : PlayFile[S013002P]::delete: *** Material () not available ***
164.170 : PlayFile[S023002P]::open: *** Material () not available ***
164.170 : PlayFile[S023002P]::delete: *** Material () not available ***
Create thread Event, priority 2, affinity -1
190.364 : EC_CLOCK_CHANGED
190.495 : VideoSourceFilter: No more samples
190.495 : EC_COMPLETE
204.316 : PlayFile[S013002T]::open: *** Material () not available ***
204.316 : PlayFile[S013002T]::delete: *** Material () not available ***
204.316 : PlayFile[S023002T]::open: *** Material () not available ***
204.316 : PlayFile[S023002T]::delete: *** Material () not available ***
globpoll received EMSG_STR event: "exit_lightworks"
258.816 : Closing down VTR subsystem....258.816 : done
260.536 : EC_COMPLETE
260.539 : DxAudio::handleDisable()
260.749 : WARNING: Lw::D3D::SurfaceCache is DISABLED!
co_shutdown: WARNING: Timed-out killing thread.
Thread id 0x5996 named [Thread Decoupler queue: class DecouplingQueue<struct LwImage::Im] took 200 msecs.
»»»» Exiting at : Fri Jan 28 14:38:12 2011
I think there may be some problem with importing the sound in your media, you could check this by selecting Picture only when you import.
If that works then could you upload a sample for us to analyze?
Choose 'Support' at the top of the page, click 'Upload' and then fill in the details.
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