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TOPIC: Open Source?

Re: Open Source? 9 months, 2 weeks ago #28949

  • donkpow
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Alright, I've got my answer. Arrogant.

I've pretty much condensed my opinion on this issue. I'd like to share it now,

Bwahahahahahaha...

Lightworks isn't being developed by a guy in his parent's basement, it's a business. If anyone is confused about that, I recommend they climb the stairs and ask their parents to explain it to them.

Your response is unproductive and uncalled for. Answers to your question have been straight forward and appear to be honest.
Dell 8400 Intel P-4 HT 3.0 GHz, 4 GB DDR2 RAM, 2-Seagate Barracuda 500 GB internal HDDs, 1-WD My Book 1 TB ext HDD (USB 3.0 PCIe), Windows 7 Home Premium, 32 bit, (Dual boot w/ Ubuntu Studio 12.04), SoundBlaster Audigy SE, Nvidia 8400GS 512 MB DDR2 RAM, LWKS v11.0.3 (free)

Re: Open Source? 9 months, 2 weeks ago #28958

  • Greg_E
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For all the "developers" crying about the lack of an open source Linux version and how much help they can be to the project... Why isn't Pitivi or Cinelera so much better for your effort? Are you guys also directly contributing to Blender since you have so much experience?

There is a reason they aren't using FFmpeg in the current Windows version, you might want to read the FFmpeg licensing FAQ and note this one last line:

Q: Is it perfectly alright to incorporate the whole FFmpeg core into my own commercial product?

A: You might have a problem here. There have been cases where companies have used FFmpeg in their products. These companies found out that once you start trying to make money from patented technologies, the owners of the patents will come after their licensing fees. Notably, MPEG LA is vigilant and diligent about collecting for MPEG-related technologies.


As a company that makes money on products that may or may not be directly tied to the editor, they can have legal issues by using reverse engineered technology like h.264 encode/decode (among others). Just because a bunch of open source stuff allows it, not that it may not be strictly legal. If it were strictly legal why wouldn't other distributions like Fedora or Solaris come with FFmpeg installed? It sure would mean that they could work better in the eyes of a consumer if this was built into the system.
Last Edit: 9 months, 2 weeks ago by Greg_E.

Re: Open Source? 8 months ago #31117

  • naxa
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In my opinion it is great that going open-source is on the roadmap. Ever since I found out about Lightworks, I'm fascinated by the idea and also enjoying LWKS. EditShare has everything to decide when and how to release the source code. I love open source projects so I can wait patiently until it happens, be it in a month or several years, it doesn't matter so much.

As for trust, I can't see why should we even talk about that. It's their code. If one doesn't want to wait for the roadmap, one should realize that (s)he doesn't have to! There are other open source editors out there, one could work on them, too.

It is true that some things would be faster to fix myself, and that I could implement my own ideas too. I would then hope EditShare would find my contributions useful, and benefit from it.

I agree that the roadmap strategy first feels unusual, but they stated their reasons and I won't complain anyway. On the contrary! I'm so happy that the roadmap ends in "going open source". It's simply a great thing. And it's completely right for EditShare to decide the pace of it.

All I can say is thank you and to keep up the good work!

Re: Open Source? 8 months ago #31119

@Naxa,

Thanks!
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